Gluing progress
Assembly
20 more pixels glued into place. That leaves me 33% done with the gluing. This round went much faster than the first time. Woo!
Coding
I've just been playing around a little bit with things here and there. Currently, there's not a whole lot I've been really attempting. I would like to have some sort of unique pseudo-random number generator. Pseudo-random is fine for what I need, but that's only as random as its initial seed, which is deterministic for the microprocessor without any sort of analog input (white noise, ADC, user input, etc). I think the easiest approach currently would be to have a small switch on one of the unused ports that can be pressed at any time while it's running that would update the seed. I could just have an unsigned int as a counter for the main loop, and whenever it detects the switch as closed, I can just call srand with the counter as an argument.
Parts
I'm going to be ordering a few odds and ends (wire, terminal blocks, crimp terminals) for the current stages I'm in.
I've recalculated a few times how many of each length of LED triplets I will need, and with my current calculations, I need to solder 31 more triplets of various lengths (2 10", 17 8", & 12 4") for the first module.
1 Comments:
Hey, isn't ADC that band who plays "Hells Bells"?
Isn't the number of LED Triplets == number of pixels on your dancing wall?
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